SugoDev

[ESX/QBCORE] SUGO_WEAPONEFF

[ESX/QBCORE] SUGO_WEAPONEFF

€9.00

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This script allows you to add custom particle effects to weapons in FiveM. Particle effects can be configured and associated with specific weapons, automatically activating when a player holds the configured weapon. Effects are synced across all players within a 30 meter radius, ensuring consistent display of particle effects throughout the game.


Using Commands

Admins can use the `/weaponeff` command to configure and save particle effects for weapons directly in the game.


#### Command Syntax


* **Command**: `/weaponeff [playerId] [weaponName] [core] [dict] [size]`

* **Parameter Descriptions**:

  * `playerId`: The ID of the player to apply the effect to.

  * `weaponName`: The name of the weapon (e.g., `weapon_pistol`).

  * `core`: The core of the particle effect.

  * `dict`: The dictionary of the particle effect.

  * `size`: The size of the particle effect.


#### Example Usage

To configure a particle effect for a player with ID 1 and a pistol:

```

/weaponeff 1 weapon_pistol core fire_wrecked_plane_cockpit 1.0

```


PREVIEW:

> VIDEO: https://streamable.com/g5jmzf

DISCORD: https://discord.gg/XP4yA7vWpH

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